
A small studio building large worlds
Built for those who know the genre, welcoming to those discovering it.
We started because the game we wanted didn't exist yet
Vanara Games began with a frustration most players will recognise. There is no shortage of games. The one you keep looking for is never among them.
A game that lets a scene breathe. That hands you a problem instead of an objective marker. That assumes you'll notice the detail in the corner of the frame, and rewards you when you do.
So we stopped waiting for it. We build original IPs, we take our time with them, and we finish them, for players everywhere.
We build in India, alongside studios that have been making games here for years and making them well. Where a game is made is a fact about it, not a measure of it.
The studio we intend to be
We are building a studio, not a project
The goal was never one good game. It is a place that can keep making them, and people who stay long enough to get better at it.
We grow into the work
Nobody here has made everything we intend to make. We take on projects slightly bigger than we are ready for, and we close the gap by finishing them.
What we make stays ours
Every project we take on is one we own. A studio that builds other people's ideas gets paid for it; a studio that builds its own gets to keep what it built.
We would rather be trusted than big
Scale can be bought. A reputation for meaning what you said cannot, and it is what lets a small studio be taken seriously anywhere in the world.
Based in Delhi-NCR
The studio works out of Delhi-NCR, and the company is registered in Uttar Pradesh. We hire from wherever the right people are.
We're growing, and we hire for craft over credentials. If you build games because you care how they feel to play, send us your work even when nothing is posted.
We're open to conversations with publishers, platform partners, and collaborators who can help our games reach more players. Get in touch and we'll share builds and materials.